![]() Since ART has been updateable from Android 12, these optimizations reach 1B+ devices for whom we are saving 47-95 petabytes (47-95 millions of GB!) globally!Īll the improvements mentioned in this blog post are open source. This could be just the thing you need to be able to update your favorite app, or download a new one. With the new release of ART, we estimate saving users about 50-100MB per device. In this blog post we will talk about optimizations that reduce code size without impacting performance.Ĭode size is one of the key metrics we look at, since smaller generated files are better for memory (both RAM and storage). ![]() Improving ART makes the system and user-experience better as a whole, as it is the common denominator in Android apps. ![]() We constantly improve ART to generate smaller and more performant code. The Android Runtime (ART) executes Dalvik bytecode produced from apps and system services written in the Java or Kotlin languages. Posted by Santiago Aboy Solanes - Software Engineer
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |